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Wolfenstein 2 switch review
Wolfenstein 2 switch review




wolfenstein 2 switch review
  1. #Wolfenstein 2 switch review how to#
  2. #Wolfenstein 2 switch review portable#
  3. #Wolfenstein 2 switch review Pc#
wolfenstein 2 switch review wolfenstein 2 switch review

Overall, Panic Button has done another stand up job of taking a game that has no right being on the Switch and getting it to run like a dream, cutting corners where needed but never taking away from the game.

#Wolfenstein 2 switch review portable#

It is also worth pointing out that as you can imagine using this in portable mode drains the battery quickly, with me getting a little over 2 hours out of it. Players won’t notice it much, which is the whole point, and it certainly doesn’t lessen the experience. The developer has also employed some clever tricks to save on power little tricks that reduce the draw distance or scenery. The image has also been softened to help performance, which leaves the image feeling a little washed out and blurry nothing that stands out too much but enough to notice, especially during cut scenes. But this method works as the frame rate rarely drops a beat, even in intense battles and for a game like this frame rate is way more important than visuals. Although this isn’t very noticeable when playing in portable mode, players can certainly tell when docked to a Large TV. In order to keep the game running at a steady pace, the game operates a dynamic resolution system that lowers the resolution when things get busy.

#Wolfenstein 2 switch review how to#

Panic Button once again proving that they know how to push the Switch to the limit. Every story beat, every bullet, every boss battle and every drop of blood is included for the player’s pleasure. Nothing added, but more importantly nothing taken away.

#Wolfenstein 2 switch review Pc#

What you have here is a fully featured rendition of the game that came out on PC and the other consoles last year. And it is the love of this game and the console that is apparent in this port, because without it, I seriously doubt this game would have been possible. You wouldn’t necessarily think that Bethesda games and the Switch would go hand-in-hand with each other, given Bethesda’s fondness for action heavy splatterfests, but it does seem that they care quite a bit and their last two games were incredibly well made, considering the limitations of the console. And it is Panic Button, the developers behind the Doom port, that are on shift for BJ Blazkowicz’s second outing. Not only did they bring Skyrim to Nintendo’s handheld hybrid, but also a very competent port of Doom.






Wolfenstein 2 switch review